Fates Forever (Cancelled)
2013-2014
Worked as a UX/UI designer on iPad MOBA Fates Forever (cancelled). The first version in which I was the sole designer underwent a massive overhaul about halfway through, which included a port (for cross platform play) to iPhone. A UX designer was brought on board to help for version 2. Part of my responsibilities was to make the UI feel tactile and to reference the world the game took place in. I also animated mock user interactions to assist with implementation.
All character, background, and ability & item art by Brandon Kitkouski.
V1
Various gameplay HUD mock ups
Final iPad (left) and iPhone (above) versions
Icons for:
Mana
Gems
Warning
Ore
Crystals
Chest
V1 quest and reward screens
V2 mobile screens, UX by Mike Arndt